Unity Mobile Game Development
End-to-end development of 2D and 3D Unity games for iOS and Android, from a playable prototype to a store-ready release.
I build complete mobile games in Unity, either on my own or as the programmer alongside your designers and artists. That covers 2D games built on sprites, tilemaps and 2D physics, and 3D games with URP, real-time lighting budgets and camera work tuned for small screens. Every project starts with the core loop running on a phone, not in the editor. A gray-box prototype shows quickly whether the controls feel right under a thumb, and a vertical slice then proves the full stack — art at target quality, UI, saving, audio and the first monetization hooks — on your lowest reference device. From…