Testing, Build Automation & Store Release
Automated tests, CI builds for Android and iOS, and a release process that gets builds to testers and the stores without manual steps.
If producing a signed iOS build takes an afternoon of clicking, testers see fewer builds and release day becomes a gamble. I automate the path from commit to store. Builds. Unity runs in batch mode from a build script that applies build profiles, scripting defines and version numbers. Continuous integration runs on GitHub Actions — often with the open-source GameCI actions, plus a macOS runner for iOS — or on Unity Build Automation if you prefer a managed service. Fastlane then handles signing, Xcode archiving and uploads to TestFlight and Google Play testing tracks. Platform details…